In much of my work, I would be creating shaders, particle systems and handling effects alongside my roles as either a programmer or a level designer. Most of my experience is using more visual scripting shader editors such as those found in Unreal and Blender, but I have some experience within Unity shaders as well.
Wallace & Gromit: Fix Up the City!
2022 – Unity
Wallace & Gromit’s AR adventures take to the cities in real-space.
Read MoreOnce Upon a Crime in the West
2019 – Unreal Engine 4
Somewhere in the Old West, there lies a cabin full of corpses.
Read Morepigeongame.exe
2015, 2018 – Unreal Engine 4
An open-world game where the player is a pigeon in a bright, colourful city.
Read MoreVarious renders
2009-2012 – Terragen 2
Some dual-screen wallpapers I made, while getting to grips with making skyboxes.
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