Comet’s Tale

2015 – Unreal Engine 4

A puzzle platformer using a unique mirror mechanic where the mirror’s reflection shows more truth than the actual world. I’m working on this with Sam Beale and Faye Allen, the pair of whom made an early version of the game in UDK3 during their second year.

I worked on blueprint scripting, modelling and texturing, while also building a few of the levels.